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Fix Mageblood mods merging in item crafter#2186

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LocalIdentity merged 1 commit into
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fix_mageblood
Jun 13, 2026
Merged

Fix Mageblood mods merging in item crafter#2186
LocalIdentity merged 1 commit into
devfrom
fix_mageblood

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Description of the problem being solved:

We currently only check if a variant is active to add the variants mod which is why selecting the same variant twice only shows 1 mod on the item
Added a flag that overwrites this behaviour so they don't get merged on Mageblood

Link to a build that showcases this PR:

https://maxroll.gg/poe2/pob/7k1awa0w

Before screenshot:

image

After screenshot:

image

We currently only check if a variant is active to add the variants mod which is why selecting the same variant twice only shows 1 mod on the item
Added a flag that overwrites this behaviour so they don't get merged on Mageblood
@LocalIdentity LocalIdentity added the bug: behaviour Behavioral differences label Jun 13, 2026
@LocalIdentity LocalIdentity merged commit 1910eef into dev Jun 13, 2026
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@LocalIdentity LocalIdentity deleted the fix_mageblood branch June 13, 2026 02:00
bct8925 pushed a commit to bct8925/PathOfBuilding-PoE2 that referenced this pull request Jun 19, 2026
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We currently only check if a variant is active to add the variants mod which is why selecting the same variant twice only shows 1 mod on the item
Added a flag that overwrites this behaviour so they don't get merged on Mageblood

Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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